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3D Paint Time Lapse

We often get asked about how we go about painting a texture map that captures the spirit of the 2D concept yet works well in 3D. In this time lapse video, our artist demostrates the process of painting an armor piece from start to finish. Note that the target platform for this character is on mobile, therefore we put more emphasis on including aspects of surface details such as the metal highlights, subtle bounce light and shadows directly on the Diffuse map. Building in volume and form through more complex lighting models is easier on higher end hardware but on mobile, we often have to rely on the paint to help punch up the definition of an object. Time lapse video of the texture creation f

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