

Normal Maps
Zbrush -> Maya


Surface Study - Suede and Flannel
For more high resolution images of the Bully Dectective, check out our character section here. Dectective Client - EA


Urbz
Some old Sims characters, two of our favorites. Japanese localized version of the Skater Girl British Goth Punk


Color Specular Map
Color Specular Map helps the overall richness of the surface. Specularity is the light reflecting off an object. It's essentially a fake reflection. With a black and white spec map you always get a white highlight. Coloring your spec map gives this faked reflection different colors besides white. In general, I like to color the spec map for metallic surface (compliment, or split compliment with some other color details on the piece) to give it that extra diemension. To test t


Surface Study - Leather | Metal
Leather Trenchcoat, gloves and boots with buckles

![[n] Artist Showcase](https://static.wixstatic.com/media/f4d3a5_40b971b57afb4d5daa995ffb25073a11.jpg/v1/fill/w_670,h_548,fp_0.50_0.50,q_90,enc_auto/f4d3a5_40b971b57afb4d5daa995ffb25073a11.jpg)
[n] Artist Showcase
Surface Study